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Brain-computer interface: Next generation thought controlled distributed video game development platform

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5 Author(s)
Pour, P.A. ; ICT Internetworking, R. Inst. of Technol., Stockholm ; Gulrez, T. ; AlZoubi, O. ; Gargiulo, G.
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In this paper we present a system that uses the human ability to control a video game on a mobile device using electroencephalographic (EEG) Mu rhythms. The signals were obtained using a specially designed electrode cap and equipment, and sent through a Bluetooth connection to a PC that processes it in real time. The signal was then mapped onto two control signals and sent through wireless connection to a mobile gaming device BreakOut. We have also investigated the human's ability to play the video game by manipulating neuronal motor cortex activity in the presence of a visual feedback environment. The participants played the video game by using their thoughts only with up to 80% accuracy over controlling the target.

Published in:
Computational Intelligence and Games, 2008. CIG '08. IEEE Symposium On

Date of Conference: 15-18 Dec. 2008

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