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The paper focuses on behavioral specifications of reactive and real-time activities of embedded system networks utilizing either structured or object-oriented approach depending on application design requirements. The design stemming from such requirements can eliminate not only behavioral and structural faults but also security and safety flaws caused by design errors. Reflecting current trends in system and software engineering, this contribution presents executable specifications and rapid prototyping using Asynchronous Specification Language for structured design, and object specifications and verifications using Class Specification Language for object-oriented design of embedded system network applications.
Date of Conference: 1-6 March 2009