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Full-Body Avatar Control with Environment Awareness

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6 Author(s)

Interactive control of virtual characters through full-body movement requires accurately reproducing a performer's motion while accounting for surrounding obstacles. The authors' approach, based on a prioritized inverse kinematics solver, satisfies marker and preventive constraints simultaneously. Together with a coupled spine model, it yields virtual character postures that are close to the performer's.

Published in:

IEEE Computer Graphics and Applications  (Volume:29 ,  Issue: 3 )