Unlike traditional data traffic, real time multimedia traffic requires synchronization. Temporal relationships among media must be maintained. Yet delay jitter and the absence of a global clock may disrupt these temporal relationships. This paper introduces new group synchronization protocols for real-time, multimedia applications, including teleconference, teleorchestration and multimedia on demand services. The proposed protocols achieve synchronization for all configurations (one-to-one, one-to-many, many-to-one, and many-to-many), and does so without prior knowledge of the end-to-end delay distribution, or the distribution of the clock drift. The only a-priori knowledge the protocols require is an upper bound on the end-to-end delay. The paper concludes with simulation experiments showing that the protocols work effectively in both LAN and WAN environments
Published in:
Selected Areas in Communications, IEEE Journal on
(Volume:14
,
Issue:
1
)
Date of Publication: Jan 1996