By Topic

A method of interactive texture design with IEC

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Tsuneo Kagawa ; Department of Computer Science and Intelligent Systems, Oita University, 700, Dannoharu, 870-1192, Japan ; Hiroaki Nishino ; Kouichi Utsumiya

This paper introduces a method to support intuitive and simple surface appearance design of 3D computer graphics shapes. Texture mapping is widely used to improve the visual richness of 3D surfaces. This method generates multiple texture patterns obtained by various image processing and allows users to evaluate them sensitively. We apply interactive evolutionary computation (IEC) framework to find the pleasant color texture pattern for 3D surfaces.

Published in:

Systems, Man and Cybernetics, 2008. SMC 2008. IEEE International Conference on

Date of Conference:

12-15 Oct. 2008