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Scalable Vision-based Gesture Interaction for Cluster-driven High Resolution Display Systems

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2 Author(s)

We present a coordinated ensemble of scalable computing techniques to accelerate a number of key tasks needed for vision-based gesture interaction, by using the cluster driving a large display system. A hybrid strategy that partitions the scanning task of a frame image by both region and scale is proposed. Based on this hybrid strategy, a novel data structure called a scanning tree is designed to organize the computing nodes. The level of effectiveness of the proposed solution was tested by incorporating it into a gesture interface controlling a ultra-high-resolution tiled display wall.

Published in:

Virtual Reality Conference, 2009. VR 2009. IEEE

Date of Conference:

14-18 March 2009