By Topic

Simulation Training Platform for Large Tactical Communication Equipment Based on VR

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Gang Chen ; Commun. Acad., Wuhan ; YiLong Jia ; Shang Xiang

A simulation training platform aiming at the difficult problem of training is presented. Platform is built based on HLA and its framework is designed to hierarchical structure. Models of training equipment are created with software named GL Studio and Multigen Creator. Key technologies of modeling process are detailed. Equipment operations are layered and its rules are described with XML document. Driving framework programming with Vega Prime API can integrate 3D models, operation rules, special effect and whole scene to a platform system based on VR. Finally, plug-in soft framework is adopted to implement the system and simulation examples are introduced to prove the feasibility of the platform.

Published in:

Computer Engineering and Technology, 2009. ICCET '09. International Conference on  (Volume:2 )

Date of Conference:

22-24 Jan. 2009