By Topic

Use of UML 2.1 to Model Multi-Agent Systems based on a Goal-driven Software Engineering Ontology

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Pornpit Wongthongtham ; Digital Ecosyst. & Bus. Intell. Inst., Curtin Univ., Bently, WA ; Darshan Dillon ; Tharam Dillon ; Elizabeth Chang

In this paper, we present the use of UML 2.1 to model multi-agent systems based on a goal-driven software engineering ontology. The lack of an efficient standardized modeling language is evident. The uses of UML and stereotypes UML to model multi-agent systems have been proposed. However, there are still a number of issues with the existing approaches due to inconsistent semantics of the existing UML diagrams and unintuitive and complex notations. UML 2.1 allows representing more complex scenarios and introducing greater details into the modeling process enabling effective capture and representation of multi-agent actions and interactions. UML 2.1 has not only enabled the introduction of a notation for the Ontology based multi-agent systems, but also effective capture and representation of the dynamic processes associated with these the Ontology based multi-agent systems.

Published in:

Semantics, Knowledge and Grid, 2008. SKG '08. Fourth International Conference on

Date of Conference:

3-5 Dec. 2008