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Real-Time Global Illumination for VR Applications

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7 Author(s)
Mortensen, J. ; Univ. Coll. London, London ; Insu Yu ; Khanna, P. ; Tecchia, F.
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Real-time global illumination in VR systems enhances scene realism by incorporating soft shadows, reflections of objects in the scene, and color bleeding. The virtual light field (VLF) method enables real-time global illumination rendering in VR. The VLF has been integrated with the extreme VR system for real-time GPU-based rendering in a cave automatic virtual environment.

Published in:

Computer Graphics and Applications, IEEE  (Volume:28 ,  Issue: 6 )