By Topic

An Analytical Survey of "On-Site Customer" Practice in Extreme Programming

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Mohammadi, S. ; Inf. Technol. Eng. Group, K.N. Toosi Univ. of Technol., Tehran ; Nikkhahan, B. ; Sohrabi, S.

Extreme programming (XP) is one of the most frequently used methodologies in Agile Software Development. According to various reports it had a significant effect on the software projects that use XP. In this paper, one of the main practices of XP, called "on-site customer" is considered, in detail. Also, various important cases and problems related to its implementation are considered. In each case, according to reports and researches related to user involvement, suitable solutions for resolving the problems are offered. At the end of each case, having an appropriate alternative that uses "Product Management Team" is proposed.

Published in:

Computer Science and its Applications, 2008. CSA '08. International Symposium on

Date of Conference:

13-15 Oct. 2008