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Real-Time Simulation of Granular Materials Using Graphics Hardware

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3 Author(s)
Yasuda, R. ; Univ. of Tokyo, Tokyo ; Harada, T. ; Kawaguchi, Y.

We present a method to compute friction in a particle-based simulation of granular materials on GPUs and its data structure. We use Distinct Element Method to compute the force between particles. There has been a method to accelerate Distinct Element Method using GPUs, but the method does not compute friction. We implemented friction into the DEM simulation on GPUs and this leads to the real-time simulation of granular materials.

Published in:

Computer Graphics, Imaging and Visualisation, 2008. CGIV '08. Fifth International Conference on

Date of Conference:

26-28 Aug. 2008