By Topic

Study on Human-Computer Interaction platform for computer wargame

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Liu Jihong ; Coll. of Inf. Sci. & Eng., Northeastern Univ., Shenyang ; Xu Xiaodong ; Xu Xinhe

Based on human-computer interaction (HCI) and visualization technologies, we focused on the research of the human-computer interaction platform of the wargame. Starting with analyzing the handcraft wargame, we studied the key technologies in the representation modules for battlefield environment and situation of battlefield, and finally set up a HCI platform model of the wargame. Testing experiment indicated that our work presented in this paper provided a reasonable and open platform for computer wargame system. And also, this platform could be appended rule module and decision-making module conveniently to take a further step to form an integrated computer wargame system.

Published in:

Control and Decision Conference, 2008. CCDC 2008. Chinese

Date of Conference:

2-4 July 2008