By Topic

HyperBone: A scalable overlay network based on a virtual hypercube

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Bona, L.C.E. ; Fed. Univ. of Technol., Curitiba ; Fonseca, K.V.O. ; Duarte, E.P.

This paper presents HyperBone, an overlay network based on a virtual hypercube that offers services such as monitoring and routing, allowing the execution of distributed applications across the Internet. Hypercubes are scalable by definition, presenting several properties such as symmetry and logarithmic diameter, that are advantageous for distributed and parallel applications. HyperBone nodes run the Distributed Virtual Hypercube Algorithm (DiVHA) in order to maintain the topology. DiVHA keeps the hypercube properties even when the number of nodes is not a power of two, or under a dynamic fault situation, in which nodes fail and recover continuously, leaving and joining the system. HyperBone was implemented and experimental results are presented, obtained from the execution of a set of MPI parallel applications on a virtual hypercube spread across the world built with PlanetLab nodes.

Published in:

Network Operations and Management Symposium, 2008. NOMS 2008. IEEE

Date of Conference:

7-11 April 2008