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Challenges to 3D Realistic Broadcasting System

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1 Author(s)
Yo-Sung Ho ; Gwangju Inst. of Sci. & Technol. (GIST), Gwangju

Summary form only given.Realistic broadcasting is considered as the next generation broadcasting service supporting user-friendly interactions. In this talk, we define multi-modal immersive media and introduce technologies for the realistic broadcasting system, which has been developed at Realistic Broadcasting Research Center (RBRC) in Korea. In order to generate three-dimensional (3-D) scenes, we acquire immersive media using a depth- based camera and/or multi-view camera systems. After converting the immersive media into broadcasting contents, we send the immersive multimedia contents to the clients using high-speed and high-capacity transmission techniques. Finally, we can experience realistic feelings from the 3-D display, 3-D sound, and haptic interaction. With the realistic broadcasting system, we can generate new paradigms for the next generation digital broadcasting.

Published in:

3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008

Date of Conference:

28-30 May 2008