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Surface and Tangible Computing, and the "Small" Matter of People and Design

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1 Author(s)
Buxton, B. ; Microsoft Res., Toronto, ON

The paper points out that the quality of the users' experience with a new high-technology product should be the real object in the development of the product. In particular, the article focused on the importance of considering user interfaces and human-computer interaction in designing electronic products.

Published in:

Solid-State Circuits Conference, 2008. ISSCC 2008. Digest of Technical Papers. IEEE International

Date of Conference:

3-7 Feb. 2008