By Topic

An Approach to Camera Work Based Animation

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Ningping Sun ; Kumamoto Nat. Coll. of Technol., Kumamoto ; Sato, D. ; Takaki, R.

In 2D and 3D computer graphics software system the camera work technique plays a necessary and crucial role. The camera-work-based animation involves modeling and rendering of computer graphics, and image processing technologies. We provide a handy virtual camera to 2D animation manufacturing that is different from the complicated 3D camera. Our approaches such as the interactive camera interface design, efficient camera modeling, and some practical topics are to be presented in this paper.

Published in:

Intelligent Information Hiding and Multimedia Signal Processing, 2007. IIHMSP 2007. Third International Conference on  (Volume:2 )

Date of Conference:

26-28 Nov. 2007