By Topic

Developing mental models of computer programming interactively via the web

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Michael P. Bruce-Lockhart ; Computer Engineering Research Labs, Faculty of Engineering and Applied Science, Memorial University of Newfoundland, St. John¿s, NL, A1B 3X5, Canada ; Theodore S. Norvell

A website featuring interactive examples used to teach introductory programming to both on-campus and, recently, distance students is described. On-line notes are created using a pair of tools, Web-Writer++, an authoring system for programming instructors, and the Teaching Machine, a program animator which is used to interactively display the examples. The tools allow the instructor in the classroom or the student on their own to step through computer programs written in C++ or Java. The animations that unfold are designed to build a deep understanding of how computers process programs, consonant with the kind of mental models we believe professional programmers hold. In-class versus distance experience will be discussed.

Published in:

2007 37th Annual Frontiers In Education Conference - Global Engineering: Knowledge Without Borders, Opportunities Without Passports

Date of Conference:

10-13 Oct. 2007