Close category search window
 

Fast Texture Mapping from a Single Frontal Image

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Junlan Nie ; YanShan Univ. of Inf. Sci. & Eng., Qinhuangdao ; Li Zhang

This paper introduces an improved texture mapping method to meet the future requirement of palm equipment applications. In the case of a lower resource configuration, because there is no requirement of the exact matching between model and texture, the facial texture is extracted from a single frontal face image through a few simple interactions. According to the feature points manual- marked on the texture image, the local texture coordinates can be auto-adjusted alternatively by the algorithm. Experimental results show that the algorithm is rapid, real-time and robust; and that the output model is photo-realistic.

Published in:
Image and Graphics, 2007. ICIG 2007. Fourth International Conference on

Date of Conference: 22-24 Aug. 2007

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2013 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.