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This paper presents a new technique for projecting a 3D object mesh model onto a surface of another target object. The mesh model adapts its shape to the target surface, and is called Self-organizing Deformable Model(SDM). The SDM algorithm works by combining a competitive learning and an energy minimization. The framework of the SDM makes it possible to map a mesh model onto various kinds of target surfaces. This characteristic can not be seen in other methods for surface parameterization, and it enables us to apply the SDM to some different fields in computer vision and computer graphics. Also the SDM can reconstruct shapes of target objects similar to general deformable models.
Date of Conference: 21-23 Aug. 2007