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Visualising Australian Indigenous Knowledge Practices Using The Game Engine

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1 Author(s)
Wyeld, T.G. ;

This paper addresses the communicating of Australian Indigenous knowledge practices using a 3D game engine. It provides an overview background of Australian Aboriginal cultural heritage and how it has been traditionally articulated; the embedding of storytelling as a knowledge exchange medium in 'country' (sacred and spiritual lands) re-presented in a game engine; and, notions of the efficacies of this method as a knowledge visualisation schema that has application in other fields. It will address some of the more inaccessible questions raised as key challenges for information visualisation in general.

Published in:

Information Visualization, 2007. IV '07. 11th International Conference

Date of Conference:

4-6 July 2007

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