By Topic

3D Urban Model with True-texture Reconstruction for Decision-Making

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Wenhan Xie ; Civil Eng. & Technol., Old Dominion Univ., Norfolk, VA ; Guoqing Zhou ; Yucai Xue

This paper presents a method of rapid automatic 3D building modeling and true texture mapping in urban area. The building model is extracted using polyhedral primitive based CSG model. With the building model, this paper addresses the true texture extraction method based on building model from aerial images. In order to accurately extracting texture information of building, accurate orientation parameters are needed. This approach also utilizes the geometric feature of building to match the model in order to get the accurate position. With this algorithm, the right texture of building roof and walls will be obtained. Based on the experimental result in Downtown, Denver, Colorado, it demonstrated that this method can effectively and rapidly reconstruct 3D buildings model with true texture in urban area.

Published in:

Geoscience and Remote Sensing Symposium, 2006. IGARSS 2006. IEEE International Conference on

Date of Conference:

July 31 2006-Aug. 4 2006