Skip to Main Content
In this thesis work, we design rigorous and efficient protocols/mechanisms for different types of wireless networks using a mechanism design  and game theoretic approach . Our work can broadly be viewed in two parts. In the first part, we concentrate on ad hoc wireless networks  and . In particular, we consider broadcast in these networks where each node is owned by independent and selfish users. Being selfish, these nodes do not forward the broadcast packets. All existing protocols for broadcast assume that nodes forward the transit packets. So, there is need for developing new broadcast protocols to overcome node selfishness. In our paper , we develop a strategy proof pricing mechanism which we call immediate predecessor node pricing mechanism (IPNPM) and an efficient new broadcast protocol based on IPNPM. We show the efficacy of our proposed broadcast protocol using simulation results.