Scheduled System Maintenance on May 29th, 2015:
IEEE Xplore will be upgraded between 11:00 AM and 10:00 PM EDT. During this time there may be intermittent impact on performance. We apologize for any inconvenience.
By Topic

Incorporating Geometric Algorithms in Impedance- and Admittance-Type Haptic Rendering

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Kikuuwe, R. ; Nagoya Inst. of Technol. ; Fujimoto, H.

Geometric (proxy-based) haptic rendering algorithms are widely used in impedance-type haptic rendering. Such methods are useful for developing complex virtual environment because they reduce mechanistic problems of determining reaction forces into geometric problems of updating proxy positions. This paper aims to apply geometric algorithms to wider variations of haptic rendering systems. First, we present a method to include viscous damping in impedance-type haptic rendering. Second, we propose a method to utilize geometric algorithms in admittance-type haptic rendering. The results of implementation experiments are presented

Published in:

EuroHaptics Conference, 2007 and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. World Haptics 2007. Second Joint

Date of Conference:

22-24 March 2007