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Incorporating Geometric Algorithms in Impedance- and Admittance-Type Haptic Rendering

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2 Author(s)
Ryo Kikuuwe ; Nagoya Institute of Technology, Nagoya, 466-8555, Japan ; Hideo Fujimoto

Geometric (proxy-based) haptic rendering algorithms are widely used in impedance-type haptic rendering. Such methods are useful for developing complex virtual environment because they reduce mechanistic problems of determining reaction forces into geometric problems of updating proxy positions. This paper aims to apply geometric algorithms to wider variations of haptic rendering systems. First, we present a method to include viscous damping in impedance-type haptic rendering. Second, we propose a method to utilize geometric algorithms in admittance-type haptic rendering. The results of implementation experiments are presented

Published in:

Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (WHC'07)

Date of Conference:

22-24 March 2007