Scheduled System Maintenance on May 29th, 2015:
IEEE Xplore will be upgraded between 11:00 AM and 10:00 PM EDT. During this time there may be intermittent impact on performance. For technical support, please contact us at onlinesupport@ieee.org. We apologize for any inconvenience.
By Topic

Vertex-Based Diffusion for 3-D Mesh Denoising

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Ying Zhang ; Concordia Univ., Montreal, Que. ; Ben Hamza, A.

We present a vertex-based diffusion for 3-D mesh denoising by solving a nonlinear discrete partial differential equation. The core idea behind our proposed technique is to use geometric insight in helping construct an efficient and fast 3-D mesh smoothing strategy to fully preserve the geometric structure of the data. Illustrating experimental results demonstrate a much improved performance of the proposed approach in comparison with existing methods currently used in 3-D mesh smoothing

Published in:

Image Processing, IEEE Transactions on  (Volume:16 ,  Issue: 4 )