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A Consistency Model for Highly Interactive Multi-player Online Games

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2 Author(s)
Zhou, S. ; Nanyang Technol. Univ., Singapore ; Haifeng Shen

In this paper, we investigate the consistency issue in multi-player online games (MPOGs). Though consistency has been well-studied in parallel and distributed systems, database systems, and groupware systems, it is still a new and challenging issue for MPOGs. Most existing consistency models and consistency maintenance mechanisms adopt a data-centric approach, which is not adequate for MPOGs. We advocate a human-centric approach, and propose a consistency model based on the similarity of the perceptions of different players. The implications of the proposed consistency model in game design are also discussed. In particular, a generic consistency maintenance mechanism for MPOGs is proposed

Published in:

Simulation Symposium, 2007. ANSS '07. 40th Annual

Date of Conference:

26-28 March 2007