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XOBS: A formalism for representing the behavior of virtual objects

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1 Author(s)
Goad, C. ; SILMA Inc., Portland, OR, USA

Any successful technology for the construction of complex virtual worlds must be based on an expandable repository of components and a robust technology for assembling these components into progressively more complex objects and subworlds. There are two aspects to virtual world assembly: construction of physical shape and appearance, and construction of behavior. A representation for behavior that fully supports component-based assembly technology is presented. The representation is embodied in a software product which interfaces easily to existing modeling and rendering software

Published in:

AI, Simulation, and Planning in High Autonomy Systems, 1993. Integrating Virtual Reality and Model-Based Environments. Proceedings. Fourth Annual Conference

Date of Conference:

20-22 Sep 1993