We describe our approach to the robotic Hanetsuki task (Japanese badminton), that is, to return the incoming shuttlecock to the human's side with a racket. A learning method using a novel database is proposed to compensate for the insufficiency in a model-based approach. Experimental results obtained with the developed Hanetsuki robot are presented
Published in:
Intelligent Robots and Systems '94. 'Advanced Robotic Systems and the Real World', IROS '94. Proceedings of the IEEE/RSJ/GI International Conference on
(Volume:2
)
Date of Conference: 12-16 Sep 1994