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A Video Game-Based Mobile Robot Simulation Environment

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3 Author(s)
Josh Faust ; Department of Computer Science and Engineering, Washington University in St. Louis, One Brookings Drive, St. Louis, MO 63130, United States. ; Cheryl Simon ; William D. Smart

Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated environments. The key aspects of a good simulator, an accurate physics simulation and realistic graphical rendering system, are also central to modern computer games. In this paper, we describe a robot simulation environment built from technologies typically used in computer video games. The simulator is capable of simulating multiple robots, with realistic physics and rendering. It can also support human-controlled avatars using a traditional first-person interface. This allows us to perform robot-human interaction and collaboration studies in the simulated environment. The distributed nature of the simulation allows us to perform large-scale experiments, with users participating from geographically remote locations

Published in:

2006 IEEE/RSJ International Conference on Intelligent Robots and Systems

Date of Conference:

9-15 Oct. 2006