In order to improve the process speed of China Chess game system, it is a feasible scheme to design a special multi-processor system, which can reach the processing ability of the Computer China Chess system. Multi-processor parallel calculator and task scheduling brings forward a difficult problem for the Computer China Chess system. The game hardware structure of multi-processor system is presented based on the history of Computer Chess and representative system structure of Computer Chess. We focus on a feasible scheme on DSP and FPGA. Based on the game hardware system structure and game task, a scheduling algorithm is introduced in the paper
Published in:
Intelligent Systems Design and Applications, 2006. ISDA '06. Sixth International Conference on
(Volume:1
)
Date of Conference: 16-18 Oct. 2006