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Accelerating volume animation by space-leaping

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2 Author(s)
Yagel, R. ; Dept. of Comput. & Inf. Sci., Ohio State Univ., Columbbus, OH, USA ; Shi, Z.

In this work we present a method for speeding the process of volume animation. It exploits coherency between consecutive images to shorten the path rays take through the volume. Rays are provided with the information needed to leap over the empty space and commence volume traversal at the vicinity of meaningful data. The algorithm starts by projecting the volume onto a C-buffer (coordinates-buffer) which stores the object-space coordinates of the first non-empty voxel visible from a pixel. Following a change in the viewing parameters, the C-buffer is transformed accordingly. Next, coordinates that possibly became hidden are discarded. The remaining values serve as an estimate of the point where the new rays should start their volume traversal. This method does not require 3-D preprocessing and does not suffer from any image degradation. It can be combined with existing acceleration techniques and can support any ray traversal algorithm and material modeling scheme

Published in:

Visualization, 1993. Visualization '93, Proceedings., IEEE Conference on

Date of Conference:

25-29 Oct 1993