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A 3D skewing and de-skewing scheme for conflict-free access to rays in volume rendering

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2 Author(s)
Cohen-Or, D. ; Dept. of Comput. Sci., Tel Aviv Univ., Israel ; Kaufman, A.

We extend a 2D linear skewed memory organization to 3D and introduce the associated de-skewing scheme designed to provide conflict-free access to projection rays of voxels for use in a volume rendering architecture. This is an application of a 3D linear skewing scheme which supports real-time axonometric projection from 26 primary orientations

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Computers, IEEE Transactions on  (Volume:44 ,  Issue: 5 )