Cart (Loading....) | Create Account
Close category search window
 

Grasping and moving objects in virtual environments: a preliminary approach towards a realistic behaviour

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)

In this paper the problem of the realistic manipulation of virtual objects is considered, especially from the point of view of the modeling software and control architecture required for attacking such a complex task. Present virtual environment (VE) applications do not properly exploit the power of the modeling component in order to drive the behavior of the virtual entities. This problem is extremely important for grasping and pushing procedures of virtual objects. In the following treatment we have addressed the control of manipulation in VE by focusing on a first model that exploits interpenetration between the virtual hand and the virtual object. The analysis of the computer architecture for the modeling computation and graphical representation of the VE is presented

Published in:

Robot and Human Communication, 1994. RO-MAN '94 Nagoya, Proceedings., 3rd IEEE International Workshop on

Date of Conference:

18-20 Jul 1994

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.