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A quick prototyping approach to educational software development - the hypermedia experience

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1 Author(s)
S. C. -H. Wong ; Dept. of Comput. Sci., Hong Kong Baptist Coll., Kowloon, Hong kong

This paper introduces and demonstrates a quick prototyping approach which follows the software engineering principles in the development of an educational software called "The Match-Maker", a game for learning new words. "The Match-Maker" is developed in the HyperCard environment on the Macintosh computer. The scripting language used is HyperTalk. The flexibility of rapid prototyping using hypermedia is identified. Software engineering principles involved in various development stages are presented. Good programming styles and design principles which can easily be implemented in the hypermedia environment are also discussed.<>

Published in:

TENCON '93. Proceedings. Computer, Communication, Control and Power Engineering.1993 IEEE Region 10 Conference on  (Volume:1 )

Date of Conference:

19-21 Oct. 1993