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An Ada language software architecture for distributed simulation system

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2 Author(s)

A unique distributed architecture for digital simulations is described that is based on the Ada language and relies on many of its unique features. The architecture is object-oriented, modeling a group of simulated objects as they interact under a given scenario. The individual objects are simulated as a collection of subsystem models, which are assembled from a library of such models. Subsystem models can be distributed across a group of networked computers with the aid of a configuration program. The simulation is controlled by a simulation executive which is also distributed. This executive mediates the iteration of the individual models and maintains a common database. The goal of this architecture is to facilitate the generation of complex object-oriented simulations on multiple computers while maintaining the efficiency and maintainability of simpler systems

Published in:

Aerospace and Electronics Conference, 1988. NAECON 1988., Proceedings of the IEEE 1988 National

Date of Conference:

23-27 May 1988