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Partitioning of 3D Meshes using Reeb Gra

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3 Author(s)

In this paper, a model is proposed for partitioning of 3D objects based on Reeb graphs. The model is motivated by perceptual principles and supports identification of the main protrusions of an object. Experimental results are presented to demonstrate the effectiveness of the proposed solution with respect to ground-truth data represented by manually segmented objects

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Pattern Recognition, 2006. ICPR 2006. 18th International Conference on  (Volume:1 )

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