In computer vision interface for interactive computer game, gestures can be used as commands for the game control instead of keyboard or mouse. The utilization of hand gesture in human-computer interaction enables human operators to interact with computer environments in a natural and intuitive manner. This paper proposes visual gesture recognition for manipulating objects in a board game such as chess. The distance between a player's thumb and index finger is used to determine whether the player is in the state of holding a playing object or not. A hand holding an object is tracked until it is stopped and put down the object by widening the distance between the thumb and the finger. The thumb-index distance is measured using the distance between two consecutive peaks of hand contour. The Kalman-filter-based prediction is applied for tracking the finger. The results show high accuracy in objecting picking, hand tracking, and object placing
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Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on
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