Cart (Loading....) | Create Account
Close category search window
 

A Multiprocessor Architecture for Generating Fractal Surfaces

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Stepoway, S.L. ; Department of Computer Science and Engineering, Southern Methodist University ; Wells, D.L. ; Kane, Gerald R.

Fractal surfaces have recently been shown to be a useful model for generating images of terrain in computer graphicS. Unfortunately, the generation of fractal images is very costly in CPU time. A multiprocessor architecture is described which takes advantage of the parallelism inherent in fractals to speed the generation of images. The performance of the processing array is analyzed along with the suitability of implementation in VLSI.

Published in:

Computers, IEEE Transactions on  (Volume:C-33 ,  Issue: 11 )

Date of Publication:

Nov. 1984

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.