By Topic

From linear story generation to branching story graphs

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Riedl, M.O. ; Inst. for Creative Technol., Univ. of Southern California, CA ; Young, R.M.

Narrative intelligence refers to the ability - human or computer - to organize experience into narrative. Recently, researchers have applied narrative intelligence to create interactive narrative systems, virtual worlds in which a story unfolds and the user is considered a character in the story, able to interact with elements and other characters in the virtual world. The standard approach to incorporating storytelling into a computer system is to script a story at design time. However, this approach limits the computer system's ability to adapt to the user's preferences and abilities. The alternative approach is to generate stories dynamically or on a per-session basis (one story per time the system is engaged). Narrative generation is a process that involves the selection, ordering, and presentation through discourse of narrative content. A system that can generate stories can adapt narrative to the user's preferences and abilities, has expanded replay value, and can interact with users in ways that system designers didn't initially envision

Published in:

Computer Graphics and Applications, IEEE  (Volume:26 ,  Issue: 3 )