By Topic

A framework for remote rendering of 3-D scenes on limited mobile devices

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Bao, P. ; Dept. of Inf. Technol., Univ. of South Florida, Tampa, FL, USA ; Gourlay, D.

This paper describes a networked three-dimensional (3-D) rendering framework that allows low-powered mobile devices to simulate the interactive rendering of remote dense 3-D environment. The framework is based on 3-D image warping, especially suited to low-resolution screens and involves the transmission of sparse residual images. The use of an oversized reference image, superview, to cope with the visibility gap errors and the acceleration techniques aimed at improving the frame-rates are explored. It is shown that the described framework offers a potential alternative for interactive rendering of remote 3-D environment on low-powered clients where the triangle mesh display is impractical.

Published in:

Multimedia, IEEE Transactions on  (Volume:8 ,  Issue: 2 )