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The research and development of attractive smart clothing, with truly embedded technologies, demands the merging of science and technology with art and design. This paper looks at a comparatively new and unique design discipline that has been given little prior consideration. The concept of 'wearables' crosses the boundaries between many disciplines. A gap exists for a common 'language' that facilitates creativity and a systematic design process. Designers of smart clothing require guidance in their enquiry, as gaining an understanding of issues such as; usability, manufacture, fashion, consumer culture, recycling and end user needs can seem forbidding and difficult to prioritise. This paper presents a design tool in a format that can be understood by practitioners who come from a range of backgrounds. The representation of the 'critical path' is intended as a tool to guide the design research and development process in the application of smart technologies.
Date of Conference: 18-21 Oct. 2005