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A mediated reality environment using a loose and sketchy rendering technique

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2 Author(s)
Haller, M. ; Media Technol. & Design, Upper Austria Univ. of Appl. Sci., Hagenberg, Austria ; Landerl, F.

In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was to modify the original algorithm to produce a NPR effect at interactive frame rate. Our algorithm renders moderately complex scenes at multiple frames per second. Equipped with a handheld visor, visitors can see the real environment overlaid with virtual objects with both the real and virtual content rendered in a non-photorealistic style.

Published in:

Mixed and Augmented Reality, 2005. Proceedings. Fourth IEEE and ACM International Symposium on

Date of Conference:

5-8 Oct. 2005