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Prototypes in pervasive computing

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4 Author(s)
M. Bohlen ; MediaRobotics Lab., Buffalo Univ., NY, USA ; J. Fabian ; D. Pfeifer ; J. T. Rinker

In product design, prototypes - approximations of a product along some dimensions - are the essential medium for information, interaction, integration, and collaboration. Information appliances such as mobile phones, digital cameras, and music players are a growing area of ubiquitous computing. Designers currently create two separate sets of prototypes: "looks-like" prototypes that show only the device's form (the atoms) and "works-like" prototypes that use a computer display to demonstrate the interaction (the bits). Because of the required skill and time investment, designers don't build comprehensive prototypes that join form and function until late in development.

Published in:

IEEE Pervasive Computing  (Volume:4 ,  Issue: 4 )