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The paper presents a load management mechanism for distributed simulations of multi-agent systems. The mechanism minimizes the cost of accessing the shared state in the distributed simulation by dynamically redistributing shared state variables according to the access pattern of the simulation model. To evaluate the effectiveness and performance of the mechanism, a series of benchmark experiments were performed using the PDES-MAS framework for distributed simulation of multi-agent systems. Although preliminary, the results indicate that the proposed mechanism significantly reduces the overall access cost of the system.