Cart (Loading....) | Create Account
Close category search window

Packetization of 3D progressive meshes for streaming over lossy networks

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Yan Gu ; Dept. of Comput. Sci., Nat. Univ. of Singapore, Singapore ; Wei Tsang Ooi

In this paper, we consider the problem of packetizing progressive 3D geometry models for streaming over a lossy network. We adopt a graph-theoretic approach to model packetization of progressive 3D models, with the goal of minimizing dependencies among packets. We show that this packetization problem is strongly NP-complete, and we propose two packing heuristics. Our experiments show that both heuristics perform better than the naive method. In particular, the greedy packing heuristic produces significant improvement in the number of rendered nodes when the network is lossy.

Published in:

Computer Communications and Networks, 2005. ICCCN 2005. Proceedings. 14th International Conference on

Date of Conference:

17-19 Oct. 2005

Need Help?

IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.