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A recursion-based broadcast paradigm in wormhole routed networks

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2 Author(s)
X. Zhuang ; Coll. of Comput., Georgia Inst. of Technol., Atlanta, GA, USA ; V. Liberatore

A novel broadcast technique for wormhole-routed parallel computers based on recursion is presented in this paper. It works by partitioning the interconnection graph into a number of higher-level subgraphs. Then, we identify the transmission subgraph (TSG) in each subgraph. Both the higher-level subgraphs and the TSGs are recursively defined, i.e., we split each level i subgraph into several level i+1 subgraphs and identify-level i+1 TSGs accordingly. We first split and scatter the source message into the TSG of the original graph. Next, in each recursive round message transmissions are from lower-level TSGs to higher-level TSGs and all transmissions at the same level happen concurrently. The algorithm proceeds recursively from lower-level subgraphs to higher level subgraphs until each highest-level subgraph (a single node) gets the complete message. We have applied this general paradigm to a number of topologies including two or higher dimension mesh/torus and hypercube. Our results show considerable improvements over all other algorithms for a wide range of message sizes under both one-port and all-port models.

Published in:

IEEE Transactions on Parallel and Distributed Systems  (Volume:16 ,  Issue: 11 )