In this paper, a novel sequential error concealment method based on MAP (maximum a posterior) by using texture detection is proposed. And a conversion from posterior probability calculation to texture detection is made to facilitate the solution-finding process. Compared to the state-of-the-art method, almost the same quality can be obtained with much computational load saved.
Published in:
VLSI Design and Video Technology, 2005. Proceedings of 2005 IEEE International Workshop on
Date of Conference: 28-30 May 2005