By Topic

A framework with a peer fostering mechanism for mobile P2P game development

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
H. Wolf ; Dept. of Inf. Sci., Otago Univ., Dunedin, New Zealand ; M. Wang

The design of ad-hoc, wireless, peer-to-peer applications for small mobile devices raises a number of challenges for the developer, with object synchronisation, network failure and device limitations being the most significant. In this paper, we introduce a framework for peer-to-peer application development that deals with those problems. In contrast to most current literature, we focus on small peer-to-peer networks for gaming applications.

Published in:

International Conference on Mobile Business (ICMB'05)

Date of Conference:

11-13 July 2005