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In this paper, we propose a technique for automatically generating a virtual human model for an interactive MR system. A technique is described for generating a compound human motion from a set of primitive motions obtained by a motion capture system. Connecting the primitive motions after having applied rotation and parallel transformation to them generates various compound human motions.
SICE 2004 Annual Conference (Volume:2 )
Date of Conference: 4-6 Aug. 2004