Cart (Loading....) | Create Account
Close category search window
 

Techniques for efficient DCT/IDCT implementation on generic GPU

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Bo Fang ; Dept. of Inf. Sci. & Electron. Eng., Zhejiang Univ., Hangzhou, China ; Guobin Shen ; Shipeng Li ; Huifang Chen

The emergence of programmable graphics processing units (GPU) has led to increasing interest in off-loading numerically intensive computations on to graphics hardware. DCT/IDCT is widely adopted in modern image/video compression standards and is usually one of the most computationally expensive parts. We present several techniques for efficient implementation of DCT/IDCT on generic programmable GPU, using direct matrix multiplication. Our experimental results demonstrate that the speed of IDCT on a GPU using the proposed techniques can well exceed that on a CPU with MMX optimization.

Published in:

Circuits and Systems, 2005. ISCAS 2005. IEEE International Symposium on

Date of Conference:

23-26 May 2005

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.