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Depth image-based rendering of 3D object on mobile device

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3 Author(s)
Gyeong Ja Jang ; Samsung Adv. Inst. of Technol., Gyeonggi-Do, South Korea ; Keun Ho Kim ; In Kyu Park

We propose an algorithm for high speed visualization of depth image-based 3D graphic data, which can be used effectively for mobile devices. The proposed approach consists of three steps: reading a set of reference, i.e. texture and depth, images of a 3D object; performing 3D warping of the reference images; splatting each pixel in back-to-front order to obtain the final rendered image. Experimental results show that the proposed algorithm increases the rendering speed when it runs on a mobile device such as a personal digital assistant (PDA) or a cellular phone.

Published in:

Intelligent Signal Processing and Communication Systems, 2004. ISPACS 2004. Proceedings of 2004 International Symposium on

Date of Conference:

18-19 Nov. 2004